09-04-2023, 09:42 AM
(This post was last modified: 09-04-2023, 09:44 AM by Paai. Edited 1 time in total.)
Quote:At its best, its just kinda neat that you can do it, but like its not something anyone would want to do frequently outside of the novelty.It's definitely not something I see being too common, but I've gotten a lot of people saying they'd use it for EXACTLY that reason. It's another silicon subrole, that's distinct enough from borg to be its own thing. I can definitely see it having its niche.
(And speaking purely for myself, I have three borg characters I would never play full cyborg on again if this were an option. Not everyone plays the game purely for the mechanics of it, and as such people might make more use of this than you would expect.)
Quote:At its worst its just kinda an invitation to make borging as punishment worse. Borging already has several flaws as some players really dislike being borgs. If a player has been a massive pain as an antag, a secoff may go "Well, they could be a really big pain as a rogue borg, lets make them into borg but worse".See, I think with this, silicons already have laws so the person wouldn't be able to do damage either way, and borging is already used as a punishment (which is a whole situation I'm not going to get into).
Borging someone already effectively neutralizes them as an active antag- For the purposes of this discussion, I wouldn't count roguings. Those are specific and not something that people should be CONCERNED ABOUT ENOUGH to the point they'd refuse someone the ability to be a full cyborg, even if they WERE an antag before borging. It'd be like not putting modules into the rewriter, or turning off self-service on docking stations, because 'what if they go rogue!?'
So, I'd say it's absolutely a player issue. It'd be Bad Manners-- if not the putting them in a drone in the first place, then the refusing to transfer them to a full cyborg if they ask.