09-04-2023, 04:30 AM
(09-03-2023, 01:27 PM)Waffleloffle Wrote: with the increase of silicon self-sufficiency as of late, roboticists have found themselves with fewer and fewer things to do for the station, which I find to be a massive shame
I cannot brain what changes have been made to make silicons more self-sufficient in the last few years? Unless I'm forgetting one, other than being able to change your name. And that was a damned good change. Because you shouldn't have to rely on the sufferance of others to have a basic identity in a multiplayer game. Especially on Classic where the quality of roboticists is often... dubious.
I know that I, for one, will speak out against any enormous clawbacks on silicon roles to enhance the roboticist job. For whatever little that means. Because, frankly, there are generally more silicons than roboticists. And certainly far more silicons than attentive roboticists that will step up to these responsibilities. And giving a roboticist thirty seconds more work in a round will often mean ten or twenty minutes of one or multiple silicon player being useless and having a crappy shift. And that seems like a really, really bad trade.
I mean, repair changes, to make humans more required? Sure. That's fine. You can always drag a welder or wire coil up to a human and beg, if no roboticists are around. Borgs often have to do that with limbs, once you're past early shift and the roboticists have evaporated. But beyond that, meh.
E x p a n d i n g the roboticist role, however, would be lovely. Giving them guardbuddies would be neat. It always seemed more roboticisty to me anyway.
And I'd always be for any power armor/mech suit/cybernetic additions, that often get talked about when speaking of expanding the roboticist role. That's what usually gets brought up when this topic rolls around every few months. But so far, no coders have been interested. And I think there's worry about it being too much like other codebases roboticists, with the mech/powersuits.
Alternatively, we could just give them a burn mender, so they can staff medbay more, when it's quiet, I guess. But that seems a little meh.