09-03-2023, 02:37 PM
(This post was last modified: 09-03-2023, 02:39 PM by unfunnyperson. Edited 1 time in total.)
I think a new mechanic/upgrade of some kind would do wonders to make roboticist more interesting. Something cant just be done by medical(like cyberorgans)
I have 2 ideas
1. Power armor
Suits of armor designed for station activities that provide a massive amount of slowdown but provide unique resistances and abilities. For example: A suit of power armor could be built that provides complete immunity to fire, cold, and vacuums. Would also give something cool for antag roboticists to do, built a death suit and go around punching people to death.
2. Advanced Cyberorgans
Cyberorgans that can be extensively modified, You could make a heart beat faster or slower to provide different buffs or configure what chems a cyberappendix produces. Maybe replace the medical fab's cyberogans with bad versions to encourage going to robotics.
I have 2 ideas
1. Power armor
Suits of armor designed for station activities that provide a massive amount of slowdown but provide unique resistances and abilities. For example: A suit of power armor could be built that provides complete immunity to fire, cold, and vacuums. Would also give something cool for antag roboticists to do, built a death suit and go around punching people to death.
2. Advanced Cyberorgans
Cyberorgans that can be extensively modified, You could make a heart beat faster or slower to provide different buffs or configure what chems a cyberappendix produces. Maybe replace the medical fab's cyberogans with bad versions to encourage going to robotics.