09-03-2023, 01:40 PM
My take is that silicons should not be self-sufficient. Ideally upgrades, repairs etc. would all need a roboticist. Also ideally there'd just be more sidegrades and stuff for the roboticist to actually make.
Frankly I think we should move guardbuddy stuff under robotics. Then we could work on some way for silicons to better interface with buddies (giving them commands etc.) and expand on how modular buddies can be?
> a console that gives them a list of every active silicon on-station
That feels like it overlaps with the functions of the current Robotics Control console. We should probably put more info into it and then put one in robotics with kill switch disabled?
Frankly I think we should move guardbuddy stuff under robotics. Then we could work on some way for silicons to better interface with buddies (giving them commands etc.) and expand on how modular buddies can be?
> a console that gives them a list of every active silicon on-station
That feels like it overlaps with the functions of the current Robotics Control console. We should probably put more info into it and then put one in robotics with kill switch disabled?