Thread Rating:
  • 2 Vote(s) - 3.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[MERGED PR] Chemical production rework
#17
This point preceedes the rework, but applies more with it.
I'm not a fan of the micromanagement in optimizing Reagent Heater/Coolers by overshooting. The machine /can/ heat stuff to 500 K in the blink of an eye by setting its target to 999. However, by setting the target to 500 it takes forever to get close to it. Would it be possible for the Heaters to be "smart" and overshoot the 500 K target in a way that gets the reagent /to/ 500k at speeds the machine is capable of doing without overshooting?

Another pre-rework point: The recording/stop button is super laggy, I... should look into that.

Thoughts: I wonder how much the byproduct smoke can be gamed with a vacuum

Nice to have: PR page should mention that Cyanide still has a 374 K point


Messages In This Thread
RE: [PR] Chemical production rework - by Glamurio - 09-01-2023, 02:45 PM
RE: [PR] Chemical production rework - by junori - 09-03-2023, 12:52 AM
RE: [PR] Chemical production rework - by Garash - 09-03-2023, 01:06 AM
RE: [PR] Chemical production rework - by Garash - 09-03-2023, 02:39 AM
RE: [PR] Chemical production rework - by Splints - 09-03-2023, 01:37 AM
RE: [PR] Chemical production rework - by Kotlol - 09-03-2023, 02:30 AM
RE: [PR] Chemical production rework - by Ikea - 09-03-2023, 06:20 PM
RE: [PR] Chemical production rework - by Spoodle - 09-04-2023, 10:44 AM

Forum Jump:


Users browsing this thread: 7 Guest(s)