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[MERGED PR] Chemical production rework
#11
(09-01-2023, 10:55 PM)Dhaidburt Wrote:
(09-01-2023, 08:31 PM)Lord_earthfire Wrote:
(09-01-2023, 03:09 PM)DisturbHerb Wrote: I think we'd need reliable ways of making photosensitive reaction products and things that require physical shock inside the chemlab itself, maybe by introducing more equipment. It'd be neat if we could wrap reagent vessels in aluminium foil, or have an orbital shaker that we can put reaction vessels on to keep them moving. Anything to avoid being forced to do chemistry inside of a maintenance tunnel or a 5k run to make what I need.

Maybe plating the beaker in a material that does not let light through (uquill, clarentine) might work. Looking at how they don't let light through for googles or glasses, the same principle could apply to photosensitive chems

In general, i really like this change. It makes chemistry more involved and not just about recipe learning.

The only thing that gets me thinking is beaker size. But i think the chemical barrel does already offer more than ennough space.

Probably the best if we want photosensitive reactions, otherwise we may end up seeing chemistry have the lights off 24/7. I think having a couple non-transparent beakers in sci at roundstart could also be worthwhile so you aren't reliant on mining for  making pent. Would also give chemistry a leg up on medbay for pent, or at least have a discussion on passing the things over or not.

I myself don't know how to feel about the non-instant mixes. I have no idea if things will slow down to a crawl or not, but having so many recipes mix faster depending on temperature when there's chemistry labs like nadir that only have one heater will 100% bring in conflict. 

Plus, while it's not used much it's hard to say how all of this will impact the ChemiCompiler. There's not a wait or pause command (AFAIK) so you could end up with some undesired mixes or truncated code as you wait for the chemicals to process.

I do want to ask though, are all other chemicals instant while these become non-instant? Or would there be a default mixing time for all unlisted chemicals? I feel like having the vast majority of chemicals be instant while this handful is non-instant would be jarring for anyone learning chemistry for the first time, especially those coming from botany or bartending.

Imagine having to actually develop camera film in a darkroom using chems to treat the silver coated film


Messages In This Thread
RE: [PR] Chemical production rework - by Glamurio - 09-01-2023, 02:45 PM
RE: [PR] Chemical production rework - by Frank_Stein - 09-02-2023, 05:19 PM
RE: [PR] Chemical production rework - by junori - 09-03-2023, 12:52 AM
RE: [PR] Chemical production rework - by Garash - 09-03-2023, 01:06 AM
RE: [PR] Chemical production rework - by Garash - 09-03-2023, 02:39 AM
RE: [PR] Chemical production rework - by Splints - 09-03-2023, 01:37 AM
RE: [PR] Chemical production rework - by Kotlol - 09-03-2023, 02:30 AM
RE: [PR] Chemical production rework - by Ikea - 09-03-2023, 06:20 PM
RE: [PR] Chemical production rework - by Spoodle - 09-04-2023, 10:44 AM

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