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Make Cargo be able to purchase Makarovs
#11
You can more easily get, create and get ammo for energy weapons like laser and phaser guns phasers being only slightly less lethal than the makarov and much more lethal than the clock, laser guns being better than all three. Adding weaker kinetics to cargo as a limited thing from random traders or from a supply pack isn't going to make the game a lawless hellscape if these energy weapons don't.
Like look at clocks, there is no "clock problem" because they are terrible weapons by default and ammo is in incredibly short supply even if everyone was armed with them they are incredibly weak (6 damage) and its basically impossible to get normal 9mm rounds for them.
If the arguement was against phasers I would agree since one supply pack can turn into literally everyone having them and high capacity cells can be made with very basic materials.
But this also rarely happens, generally this change would increase options for both crew and antags to get ranged weapons which are limited by the design of kinetic weapons and only slighty stronger (5 damage more 20 -> 25) than the middle line energy weapons that QM can buy.
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RE: Make Cargo be able to purchase Makarovs - by Cheffie - 08-22-2023, 09:52 AM

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