08-15-2023, 05:50 AM
(This post was last modified: 08-15-2023, 05:55 AM by TDHooligan. Edited 1 time in total.)
mag swapping & separation of concerns between mags and ammo was the core idea. the worst minutiae would be the one-in-the-barrel mechanic, which was added firstly to give loose bullets real behavior when you use them on mag-fed kinetics.
in practise the main difference between the two would be the modelling of mag-feeding (shooting your gun will fill the empty chamber as well as shoot, which lets you +1, though i can take or leave it)
i should note i've steps to make shooting remain as streamlined as possible, you don't need to do any real gun-fiddling besides putting the bullets in and clicking an idiot's face. there's no "ooer you havent typed *rack in chat!!" (though i am debating adding a *rack emote for those who want to RP a little more with their guns)
in practise the main difference between the two would be the modelling of mag-feeding (shooting your gun will fill the empty chamber as well as shoot, which lets you +1, though i can take or leave it)
i should note i've steps to make shooting remain as streamlined as possible, you don't need to do any real gun-fiddling besides putting the bullets in and clicking an idiot's face. there's no "ooer you havent typed *rack in chat!!" (though i am debating adding a *rack emote for those who want to RP a little more with their guns)