Mentioned this on the pr, but the material costs should just be increased to not depend on roundstart materials that way it forms as a sidegrade to the indy suit, this significantly reduces powergamability and makes it more interesting gameplay wise
Wait okay I am a dumby it already costs bohrum! But bohrum is super common, maybe make it cost filbrillith?
Wait okay I am a dumby it already costs bohrum! But bohrum is super common, maybe make it cost filbrillith?