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Shocked Doors Not Shocking Properly
#2
I've had this happen yesterday, as well. I was completely rogue and I had succeeded in shocking on person. He was trapped outside of my upload in space (I had the airbridge retracted). He did get shocked but I wouldn't doubt that he clicked on the door itself like what Clockwork had experienced. When I was given the go ahead to go hog wild, I started shocking doors like crazy only to watch people walk on through like nothing's wrong. There was power, too, the engine was getting so much output that it was critical and arcing. Which is depressing considering that I might have been able to explode people at that point.

I'm not sure if it's a way the engine is prepped that is causing this but I sincerely hope it's not a feature. Rogue AIs have so little going for them already. If you end up testing this and you get normal results from the average engine set up, try doing the tricks that experienced engineers do for high output (I'm not sure what they are, I've never worked the engine).

Oh and I wasn't able to shock one other person from the round mentioned. A good 30 or so shocked doors and people didn't notice I was rogue until I bolted escape entirely. So yeah, please fix! frown


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