07-18-2023, 01:33 PM
Looking through the list of traits on goonstation, having a few more traits would be quite nice to expand opportunities for character interaction.
One trait that may be a good addition is the phobia trait, where a random object or entity becomes your irrational fear. When you enter a two tile radius near your phobia, you yelp and shudder until you leave the area; unable to walk towards the fear for several seconds, which is mitigated by wearing a blindfold, or being forced onto the tiles.
Another feature that may compliment this trait yet may be prone to exploitation, is an initial 5u of epinephrine entering your bloodstream when you are near the phobia. One solution to this is to apply a 5-minute delay for each encounter.
As cool as it would be to see this in the game, I only have about 50+ hours on goonstation. So any suggestions to this trait would be appreciated!
TL;DR – The randomly selected phobia temporarily prevents you from walking two tiles near it, mitigated by blindfold or external movement. Might apply epinephrine by a 5-minute delay per encounter.
One trait that may be a good addition is the phobia trait, where a random object or entity becomes your irrational fear. When you enter a two tile radius near your phobia, you yelp and shudder until you leave the area; unable to walk towards the fear for several seconds, which is mitigated by wearing a blindfold, or being forced onto the tiles.
Another feature that may compliment this trait yet may be prone to exploitation, is an initial 5u of epinephrine entering your bloodstream when you are near the phobia. One solution to this is to apply a 5-minute delay for each encounter.
As cool as it would be to see this in the game, I only have about 50+ hours on goonstation. So any suggestions to this trait would be appreciated!
TL;DR – The randomly selected phobia temporarily prevents you from walking two tiles near it, mitigated by blindfold or external movement. Might apply epinephrine by a 5-minute delay per encounter.