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RP, chaos and antag density
#14
I do notice a HEAVY direction to Validhunting certain antags.

We once had a wraith who was appearing to well "scare" people but like 5 people were smacking them.
Where even the security had to say: "Yea don't do this"

I seen people kill a disarmed antag cause antag. Don't get me wrong.. I get you want to fight the antag when they are around.. but don't... then roll security.
If you may only fight in self defense. Technically when you see an antagonist with a gun out.. Don't chase em.

Heck I once fought a gang war by myself as another gang member and won cause.. everyone went in gun's blazing and getting eachothers way.
This is the same with antag fighting.

Also security shouldn't murder the antag right away...that's just poor security playing.
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Messages In This Thread
RP, chaos and antag density - by Lord_earthfire - 07-02-2023, 02:00 AM
RE: RP, chaos and antag density - by Thebutler - 07-02-2023, 03:29 AM
RE: RP, chaos and antag density - by Kotlol - 07-02-2023, 06:56 AM
RE: RP, chaos and antag density - by Cal - 07-02-2023, 11:28 AM
RE: RP, chaos and antag density - by Dhaidburt - 07-03-2023, 07:27 AM
RE: RP, chaos and antag density - by Kotlol - 07-03-2023, 08:38 AM
RE: RP, chaos and antag density - by ZodiaDecius - 07-17-2023, 10:05 AM
RE: RP, chaos and antag density - by Kotlol - 07-17-2023, 10:47 AM
RE: RP, chaos and antag density - by KingMorshu - 07-17-2023, 01:14 PM
RE: RP, chaos and antag density - by Frank_Stein - 07-23-2023, 07:29 PM

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