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RP suggestions to improve antagonist play
#4
Teaming ip woth other antags is not really an issue. Its not hard to piece together who antags are in a hiven round, if you follow the coms.

If you want to promote that, add codewords. These are working quite fine in other codebases.

And to the antag respawn: if the antags mess up, why don't just give other players a go? Make midround spawn antags much more common and dynamic.

Fear of dying is for most antag players not a concern, when i follow the didcissions on discord. Many are struggling with fear of making the round unfun for others by not escalating enough. The other amount have problems with choice paralysis. These players, at that moment, wont do it better if they are able to respawn. Just give the torch to others then so they can jump on the antagging of someone else.
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RE: RP suggestions to improve antagonist play - by Lord_earthfire - 07-09-2023, 09:04 PM

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