07-03-2023, 08:11 AM
(This post was last modified: 07-03-2023, 12:55 PM by Lord_earthfire. Edited 5 times in total.)
(07-02-2023, 11:28 AM)Cal Wrote: We HAD more antags on RP, the rounds were busy and people weren't able to RP. We don't want RP to be classic-lite. We want people to actually be able to relax and do a small story.
(07-03-2023, 07:50 AM)Silent Majority Wrote: generally the thing is we don't WANT limitless chaos on rp. Because its RP. we have classic for that. RP gives us a variety pack of antags for them to be able to drive and move the story, for us to creat elittle episodes and vingettes and stuff. its why security on RP tends to let antags go as well, sometimes multiple times, till they do something 'big', so we can have the 'story' payoff.
I think there is a in-between absolute chaos and "feels like extended 80% of the time", which is often the case when you got 5 antags on med to med-high pop and like 7 security members (granted, secass and hos included).
Edit: like i just saw a round we had 3 antags, 2 secass, 2 secoffs, 1 detective, 1 hos and 1 ntso...
Having antags equal to security in numbers could, in my opinion, help. Likewise, too many antags on too few security isnt good either. But i think then we are talking about a bigger rework on how antag amount is rolled. I think especially late-joining antag rolls could be more dynamic to react to a creeping up imbalance.
(07-02-2023, 06:56 AM)Kotlol Wrote: The problem with RP Antags is the fact they want to be a driving force for the round and that's a lot of pressure. But they can't just silently bomb and murder people in classic as it's heavily discouraged. Also since most antags try to talk it out.
There lies the one thought behind it: its a big amount of pressure, and it can be reduced by distributing it between more people.