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Explosions and Containers
#4
(06-29-2023, 09:23 AM)Lord_earthfire Wrote: There are a good chunk of mechanics thst rely on explosions not destroyibg contents, e.g. id locked crates and lockers.

This makes sense and could be done, but would require some rebalancing.

I view that as an upside, you wanna use an explosive yolo technique to crack open a locked container? Well now there's a risk to it

(06-29-2023, 09:22 AM)Kotlol Wrote: To be fair... fridges survived nukes and it's content being unradiated and fine.
So yea... this isn't farfetched.

Yeah but in game they don't survive, they get nuked off of existence with their contents unaffected. If the in game fridge came out unscathed or just charred on the edge, maybe with a broken lock, then the contents being unaffected would make sense.
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Messages In This Thread
Explosions and Containers - by Garash - 06-29-2023, 09:19 AM
RE: Explosions and Containers - by Kotlol - 06-29-2023, 09:22 AM
RE: Explosions and Containers - by Lord_earthfire - 06-29-2023, 09:23 AM
RE: Explosions and Containers - by Garash - 06-29-2023, 09:35 AM
RE: Explosions and Containers - by Meggal Bozale - 06-29-2023, 09:39 AM
RE: Explosions and Containers - by LeahTheTech - 06-29-2023, 10:59 AM
RE: Explosions and Containers - by pali6 - 06-29-2023, 11:19 AM
RE: Explosions and Containers - by Kotlol - 06-29-2023, 01:57 PM
RE: Explosions and Containers - by Glamurio - 07-01-2023, 07:53 AM
RE: Explosions and Containers - by TDHooligan - 07-14-2023, 12:36 PM

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