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Elemental Plants
#8
(06-28-2023, 07:21 AM)Silent Majority Wrote: We also have 3 departments that feature chem making as one of their major components, antag or not. Botany allready can produce better toxins them the other 3 and better delivery methodes. I think the issue is less fear of them having new toys, its more that department slice is more meatily developed then any other. 

So more like...does botany need even more options? Or does it need refinement and expsnsion of what it has?

I wouldn't say it has better toxins. Quite the contrary, and the good poisons it has (cyanide, amanatin and ricin) are locked among advanced mutations.

The reason for that are the delivery methods. In general, science/bartebder got far better and precise chem mixes, botany got the quantity and delivery methods.

Medbay is left out of the field, because it is very simplified by design. It's (sadly) not meant to work that extreme with chemicals like botany or science.
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Messages In This Thread
Elemental Plants - by 0404a - 06-26-2023, 02:21 PM
RE: Elemental Plants - by Waffleloffle - 06-26-2023, 03:06 PM
RE: Elemental Plants - by Lord_earthfire - 06-26-2023, 08:53 PM
RE: Elemental Plants - by zjdtmkhzt - 06-27-2023, 01:33 PM
RE: Elemental Plants - by Kotlol - 06-27-2023, 01:49 PM
RE: Elemental Plants - by Silent Majority - 06-28-2023, 07:21 AM
RE: Elemental Plants - by Lord_earthfire - 06-27-2023, 09:10 PM
RE: Elemental Plants - by Lord_earthfire - 06-28-2023, 07:46 AM

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