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Surgery Slip Up Indicator
#9
(06-27-2023, 09:44 AM)Kotlol Wrote:
(06-26-2023, 11:22 PM)kyle2143 Wrote:
(06-26-2023, 10:48 PM)Frolicsome Flufficorn Wrote: Wait people actually look at chat to see if they messed up? it literally make a separate noise when you make a mistake and makes them have a very clear indication with the cut causing red particles to emit from the person. And (not sure about this que or if its just me being dumb) but if the sprite of the tool your using goes over the person as if you were hitting them it also means it isnt correct or that you messed up.

Idk, personally when I mess up its quite obvious to me, both visual and auditory ques seems fine to me. Ive never had to read the chat to figure out if I screwed up or not

Yeah, this is something I added years ago for OP's exact grievance. The sound and blood splatter effect IIRC. But I still do not think that they are noticable enough; as is clear by people not noticing. I didn't want to make the bloodsplatter larger (and therefore more obvious), but it would have been too much for onlookers and looked overexaggerated.

I would like to see something to make it clearer to the surgeon, moreso than onlookers though. I think the first thing I'd reach for now is some sort of HuD or effect appear broefly over the patient, visible only to the surgeon to clearly show your mistake. Like the red-flashing "KILL" HuD sprite when strangling someone, maybe it could say "OOPS" or other silly words you'd associate with making mistakes. Not that it needs to be text like that, just the first thing that came to mind.

I don't like broadcasting OOC HuD effects to all watchers in most cases because it adds visual clutter, but adding them for things like this to display specific, critical information to the person performing the action to that one person is more than fine.

Simplest incidicator, you slip up and drop the surgical tool you were using.
One fail text is litterly: "Slips and drops the item" but not drop it.

If you drop the item, you know when it messed up and wich step.. since now you stop surgery all together...

Surgery is very stressful under the time pressure, blood loss and damage.
I still recommend to this day a "Surgery" machine to make surgery more accesiable. And not something that flat out removes surgery... hand surgery will be HARDER but FASTER then the machine. Wich each surgery step in a surgery machine taking time.

But some sort of clear signalling would be nice. I picked up on mess ups before.. but even then.. messing up should be more clear as it's rare.. unless it's Clown McSurgeonPants.

Hard no, dropping an item would make surgery incredibly tedious for no reason. A visual indicator would be far better at signaling failure than dropping your item.
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Messages In This Thread
Surgery Slip Up Indicator - by NotDucc - 06-26-2023, 02:08 PM
RE: Surgery Slip Up Indicator - by Brixx79 - 06-26-2023, 05:33 PM
RE: Surgery Slip Up Indicator - by Garash - 06-28-2023, 07:19 AM
RE: Surgery Slip Up Indicator - by Snowy :D - 06-26-2023, 06:45 PM
RE: Surgery Slip Up Indicator - by kyle2143 - 06-26-2023, 11:22 PM
RE: Surgery Slip Up Indicator - by NotDucc - 06-27-2023, 05:30 AM
RE: Surgery Slip Up Indicator - by Kotlol - 06-27-2023, 09:44 AM
RE: Surgery Slip Up Indicator - by unfunnyperson - 06-27-2023, 10:43 AM
RE: Surgery Slip Up Indicator - by Snowy :D - 06-27-2023, 06:21 AM
RE: Surgery Slip Up Indicator - by kyle2143 - 06-27-2023, 09:56 PM
RE: Surgery Slip Up Indicator - by Kotlol - 06-28-2023, 07:16 AM
RE: Surgery Slip Up Indicator - by Bartimeus - 06-28-2023, 10:48 AM
RE: Surgery Slip Up Indicator - by PHLiao - 06-29-2023, 01:52 PM
RE: Surgery Slip Up Indicator - by Kotlol - 06-29-2023, 01:57 PM

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