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EVIL Soulsteel traitor item
#7
1 and 4 is good enough. 2 items turned and a 5 minute cool down is fine. Since if the ghost is "caught" , the item will be destroyed rather then confiscated as another ghost will try to break free from it.

2: Ah "turning" item for a moment is actually a good idea. Don't know how it would work in coding, but I guess similiar to a skeleton skull being loose from it's body?
I think you got osmething here.

3: There we go! A pop up is a great idea and stops people from suiciding next to it to haunt it.

As for the last issue.. don't worry that one is next to impossible to solve! I just wanted to see if you had any smart ideas to prevent that stuff!
Also you didn't say if it was ment for Spief's as well. Though I wouldn't deny it either as Spief's do get access to "Class restricted" traitor items too.

Anyway approved! You dismissed my worries. I support this to the fullest!
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Messages In This Thread
EVIL Soulsteel traitor item - by Idiot - 06-12-2023, 05:07 PM
RE: EVIL Soulsteel traitor item - by Kotlol - 06-13-2023, 03:47 AM
RE: EVIL Soulsteel traitor item - by Idiot - 06-13-2023, 12:31 PM
RE: EVIL Soulsteel traitor item - by Lucky.Cobra - 06-13-2023, 05:35 AM
RE: EVIL Soulsteel traitor item - by Kotlol - 06-13-2023, 12:38 PM

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