06-13-2023, 03:53 AM
(This post was last modified: 06-13-2023, 03:54 AM by Lord_earthfire. Edited 1 time in total.)
(06-13-2023, 03:47 AM)Kotlol Wrote: I like the idea.. but I am going to give a few caviats.
1: Is it a single use item or multiplue uses?
2: How will the ghost be able to hide itself? Since this is a chaplain only traitor item it will rat them out IMMENSELY. Faustians have this problem too but that's chaos.
Though Spiefs might get access to it too?
3: Soulsteel requires people to fly over it and be sucked in.. does this traitor version require a walk over or click in?
4: When the item has been dehaunted.. is it still hauntable?
And finally...
One of the major problems of the Faustian is that it turned people into antags in the end.. but now they don't unless it's a vampire!
This on the other hand turns "dead" players into antags. While wraiths can convert dead players into antags via que...
How does this one work and "AVOID" people dieing on purpose to become "GUN GHOST"?
I am not saying we can't have this.. I am asking since I like this concept A LOT and see the possible concerns that need answering 1st.
I would say let the material try to pull from ghosts like poltergeist.
That way, it would work like antag critters. While yeah, you can suicide to try to roll for one, the chances are slim due to sharing a chance with everyone else.
Or make it an item that turn a corpse/brain into the material. It would work like mindhacking/thralling this way, because it consumes TC to get.