06-12-2023, 03:12 AM
(This post was last modified: 06-12-2023, 03:47 AM by Lord_earthfire. Edited 20 times in total.)
I can see a cost of 2 with slight changes. In comparison, syndicate sponge capsules add 6 critters in the realm of space bears or ice spiders for 3 TC. Or wasp grenades add 25 wasps for 3 TC. And both of these are already not too often bought and considered niche.
I personally have a hard time judging their power, because they are really slow and need 4-5 hits to down someone (if no stamcrits happen). From my testing i only got stunned if i wanted it to happen. And even then sometimes i was able to break out of the grab.
On the other hand, in tight spaces and with 2-3 or a single poison/beefed up one they essentially deny a room. Yes, they most likely wont kill anybody who doesn't try to fight them, but there are really hard to fight in a tight space.
In an open space, a flamethrower and keeping your distance turn them into grilled synthmeat without getting a single hit in.
On the other hand they make extremly good supports for a traitor now. I can see traitor with a maneater on his side and rampage gear being extremly effective.
I personally have a hard time judging their power, because they are really slow and need 4-5 hits to down someone (if no stamcrits happen). From my testing i only got stunned if i wanted it to happen. And even then sometimes i was able to break out of the grab.
On the other hand, in tight spaces and with 2-3 or a single poison/beefed up one they essentially deny a room. Yes, they most likely wont kill anybody who doesn't try to fight them, but there are really hard to fight in a tight space.
In an open space, a flamethrower and keeping your distance turn them into grilled synthmeat without getting a single hit in.
On the other hand they make extremly good supports for a traitor now. I can see traitor with a maneater on his side and rampage gear being extremly effective.