Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New clown antag item: clowning module
#9
This is a lovely idea. Though I would much prefer it to be Cluwnes. Yeah this would make a lovely addition. Would need to be hard to remove but not impossible. or really cheap etc. The balancing around putting it on the cloner would need to be heavily thought about since if it was just like the mindhack cloner it would kinda just be taken off instantly and would never be able to be chained. maybe if it just used rainbow fluid etc it would be less intrusive if it was a permanent feature to a cloner if put on. Overall as a concept without too much depth seems like a solid idea
Reply


Messages In This Thread
RE: New clown antag item: clowning module - by Frolicsome Flufficorn - 05-22-2023, 10:38 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)