05-20-2023, 12:39 PM
Neat topic. While I wouldn't mind a slight reduction, I just can't see it as necessary or a real option to the scenario. I think if you're coming across the rogue secoff who can hold their own against 3, 4, 5 people, it sounds more like the antags need a new strategy more than stunning needs a nerf. You can counter stuns pretty reliably with food/drink/drug, not all antags can be stunned, and those that can mostly have a natural way to avoid it at least, imo.
Anti-stun armor would be a fun introduction, or other ways to counter stuns but I think stun duration is in a pretty good place.
Anti-stun armor would be a fun introduction, or other ways to counter stuns but I think stun duration is in a pretty good place.