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What if stun durations were reduced ?
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(05-19-2023, 02:59 PM)Cheffie Wrote: Stunning someone IS the best way to murder someone. Stunning and then cuff + beating or space is by far the most tried and true method of making someone defenceless and dead. Arguably giving LESS of room for escape outside of niche cases since a basic taser down can lead to cuffing. Getting lethaled you can at least move and has a much longer TOK than stun in most cases since you can pretty much be considered dead if you get downed any length of time against security gear in most situations.

Yea I hear this is a huge problem.. but in my opinion... nerfing stun ain't the way chief, 10 seconds might be able to be enough... but with certain buffs and how certain antags can work.. it will give them a lot more freedom. (Mostly things like wizards)

This is again.. I prefer then "NERFING STUN" to become "Use more ways to go against Stun."

Nerfing stun will increase killings wich sure you can live long.. but imagine dieing for 3 mins, being basicly unable to move but clinging on and not wanting to hit suicide to be punished with a longer respawn.
With stun you can atleast STILL talk, STILL be able to be released at full health, STILL be able to may pull a trick. With dieing.. once you are flopping over.. you better have medicine ready or something and hope you don't pass out.

Wich is why things like ANTI STUN ARMOR isn't a bad idea. Things to lower stamina damage or ignore it and such.
Wich forces security to adapt to it by using other methodes.

Pretty much I want traitors and such to decide: "Am I going against lethals or stuns?" But not both.

But if there are more ways then drugs and food to avoid being stunned... it will make the meta more fun then "nerfs"

I do agree stun is kinda strong, but at the same time... if with enough buffs 10 seconds of stun ain't enough since it's decreased enough for you to escape after cuffing and breaking them.

Anyhow that's all I will add. It's more fun to have options dealing with things.
Heck we have antags who are basicly immune to stun and security cannot handle with their baton AKA:
- Blob
- Flock
- Wraith

And all 3 require the crew to work against them. So there are already antags that a stun baton cannot fix.
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RE: What if stun durations were reduced ? - by Kotlol - 05-20-2023, 05:47 AM

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