Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Recent Cape changes discussion thread
#9
Due to the date on the changelog being some sort of joke I'm not even sure if this is supposed to be taken seriously though I thought I'd share my thoughts anyhow. I agree with the previous statements; I also wanted to add that using the cape now forces players into a far worse storage issue than has been fully covered by previous statements. Inventory management is already hellish for HoSii due to all the random stuff you find yourself having or wanting to carry like your silly mug or lunchbox(normal sized item incompatible with new cape storage). 

One large issue is that most armory equipment has now become near incompatible with the cape. If you want to use or carry to hand out a riot shotgun then I hope you enjoy carrying it around in your hands because you can neither store it in a backpack nor your back(cape is now there), If it's a hammer it's the same case, if it's a pulse rifle it's the same case, if it's the tranquilizer darts it's the same case, and if it's a riot launcher or it's rounds- I think adding anymore isn't needed since most people know vaguely all the normal sized and larger items in the armory. There's also the situation where your other department members want to use anything from the grenades crate which half of as well compounds the issue.

There is also that unless you're just constantly wearing a gas mask you as well will not be able to have one on hand for any capsaicin grenades your own employees can get 4 of as a utility purchase, the riot launcher smoke your department has laying out in the open, or even your own gun on one of its modes (fogshot). This is due to only backpacks being able to store gas masks as they're a normal item. This lack of normal item storage also creates issues in storing any utility items you get as you cannot store boxes on you while wearing the cape. On top of this it creates a situation where if another notices you wearing the cape especially without a gas mask it's a sort of broadcast that a single capsaicin grenade or any equivalent will immediately incapacitate you. I imagine will make people that want to wear the cape begin practically stapling their masks to their face to avoid friendly fire or being immediately taken down by someone that ran into security and grabbed one of those grenades off a table. It makes the cape seem more like a massive "Kill me" sign which for equipment given at roundstart to HoSii seems counter to the guidelines where it asks you to not get yourself killed more easily than needed.

While most of the previous issues revolve around classic or gameplay it also has some effects on rp. One is that if someone is wearing the cape it sort of forces them to minmax the rest of their space leaving no room for gimmicky items like prior mentioned silly mug or anything of the sort because not having a bag hampers your inventory to that degree. Any item that is normal sized or larger as well immediately becomes something you cannot carry for gimmicks leading to a massive reduction in the quality of life for any HoS trying to wear their cape while also not having what small amount of inventory left be strictly job-related gear. Of course, there is the alternative where a HoS wears the cape and makes their inventory entirely trinkets or mostly trinkets, which once again sort of makes their job and self-defense hard enough that they may unintentionally be broadcasting that they are not taking it as seriously as their officers. This could lead to the impression overtime that anyone wearing the cape is in a way unreliable and not taking their role in the round into consideration which isn't really the message that's ideal to give to your department when they are struggling with something. 

Overall it makes the cape such a massive loss in QoL and show of blatant disregard for the wearer's safety that I don't imagine most will wear it for any reason other than bragging about how someone is using less equipment than others, which is already a small issue due to there being some elitism around wearing only your lawbringer on your belt or using just a baton, or the occasional person that enjoys making themselves easier to kill than a maintenance rat for fashion's sake. Normally I do not even mind having some fashion over utility though generally the ones doing it have some sort of backup armor or something to compensate for the lack of immediate safety so they don't become essentially a walking lootbox though in this instance even that is not an option. It'd serve as an item that sits there and temps you to wear it so that it can quickly get you murdered or cause you to spend your round dealing with constant inventory management issues unless you just begin avoiding it altogether. This in essence makes it an item that may as well not exist since its only purpose is as a trap or bragging tool. I'd personally rather see it removed than it become like this. If it used any other slot other than the backpack one, it would alleviate all of these concerns immediately. I do hope this is the direction things take otherwise I cannot see myself ever using the cape due to how irresponsible it'd feel to wear. Of course, this is not to say that HoSii cannot make themselves more vulnerable, there's degrees of it. I feel this particular case crosses that line though for myself and I'd hate to see officers becoming jaded because the person supposed to be the one to look after them is constantly preventing themselves from being able to effectively help in a large portion of the situations that arise on the job just to wear a cape.

This is as comprehensive as I could make a post on the topic. I hope this is useful somehow in sort of bringing to light the various results of the change using what experience I've managed to scrounge up.
Reply


Messages In This Thread
Recent Cape changes discussion thread - by Ikea - 05-10-2023, 12:33 PM
RE: Recent Cape changes discussion thread - by Wander - 05-10-2023, 04:40 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)