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Pet carriers for heads of staff?
#8
You can make Dr. Acula follow you very well if you use my old jank blood feeding thing: if you click-drag from Dr. Acula to a beaker/IV Bag of blood, then he will just chase after you to drink it as long as he's nearby.

Sylvester can be coaxed into his shell if you try to take his Beret and you're not the HoS (if you the HoS, you can get him to go in his shell the same way if he's not wearing his beret) so technically that treat idea exists for him.

Heisenbee has standard grab-intent Bee Wrangling unless that doesn't work anymore.

Rocko is small enough to lift.

Jones can be transported decenlty quick by temporarily killing him and then he'll revive.
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That said it would be good to have a standard way to transport them either by you pulling/grabbing them or getting them to follow you.

This problem could be solved by making them all Mob/Critters so they can be aggressive grabbed with the grab intent and their idle wandering won't move them away from you while moving. Something we've talked about many times in the past, going back years, but nobody has ever done.
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Messages In This Thread
Pet carriers for heads of staff? - by Cal - 05-09-2023, 05:16 PM
RE: Pet carriers for heads of staff? - by kyle2143 - 05-10-2023, 11:14 AM
RE: Pet carriers for heads of staff? - by Kotlol - 05-11-2023, 03:15 AM
RE: Pet carriers for heads of staff? - by Rmeaper - 05-11-2023, 11:20 AM
RE: Pet carriers for heads of staff? - by Mouse - 05-13-2023, 05:48 AM

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