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Set securitrons to auto-patrol by default
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Beepsky always goes back on patrol if you hide away or are arrested, allowing for a fun get around to being chased. Securitrons have auto-patrol turned off though, so that one spawned in a specific area sticks around there.

Personally, I'd prefer ALL securitrons to be set to auto-patrol by default, even ones spawned as a feature of the map and not made by a player. I can see that maybe being contentious so just making newly-built securitrons be set to auto-patrol at least would be nice.

(I made a bug report (#12623) on this thinking it was a bug and not just part of the settings, not sure how to go about getting that closed.)
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Set securitrons to auto-patrol by default - by CalliopeSoups - 04-27-2023, 07:30 AM

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