04-27-2023, 06:32 AM
(This post was last modified: 04-27-2023, 06:34 AM by NanoDano. Edited 1 time in total.
Edit Reason: egg
)
Cap nades have their uses, whether it be revs, gangs, or an antag teamup. I think nerfing them in some way would be better, flashbangs are nice but unless used in a launcher they seem pretty weak.
One change that might be nice is having cap stuns proc as an overdose effect, so if someone accidentally runs into the cloud for a second they wont get stunned inside of it. Also make cap deplete faster when not in the smoke
One change that might be nice is having cap stuns proc as an overdose effect, so if someone accidentally runs into the cloud for a second they wont get stunned inside of it. Also make cap deplete faster when not in the smoke