04-23-2023, 12:08 PM
(04-23-2023, 12:00 PM)Kotlol Wrote:(04-23-2023, 11:16 AM)Frolicsome Flufficorn Wrote: @kotlo so pretty much, The solution is to not implement something because it has the potential to grief? My point was that cals solution to the issue was to not have it yet in the past preaching about how "if something becomes a issue just Ahelp it". Its not even like them having pipe access is unreasonable, the whole job of a ghost drone is the fix the station. So why limit them to not being able to pipes? it doesnt make sense using previous logic for us to stop them having this ability just because of its potential to be grief rather than its far more likely use of being used to fix broken pipes etc.
There have been much changes in the years of functionality and tools which made the game slightly less "fun" for certain jobs/people but some were made cause every round devolved into: "This guy is causing a muck with "Well known tool" again..."
Most well known cases:
- RP Shuttles cannot be hotboxed/gas/flooded/etc.
- Ghostdrone RCD changed to cardboard builder.
- Pathology removed.
- Portasci remote program unable to be shared.
It takes a long time to change and mess with pipelines, so if you did see a ghostdrone redirecting things into the singulo/crusher etc you would have more than enough time to hit it twice and kill it.