04-17-2023, 05:24 PM
(04-14-2023, 09:19 PM)TDHooligan Wrote: i do believe that 'fights having long lasting consequences' is a pretty significant tonal shift for goon.
(04-15-2023, 01:42 AM)Katzen Wrote: I think our combat system is just too fast to this and players generally hate the lingering negative effects
I think this gets to the heart of the matter. Currently, combat and recovery are pretty quick.
While I think the system has promise, it doesn't quite match the current game pace.
I think one way you could take it is make losing a limb a more dangerous thing, with heavy blood loss you'd need to mitigate. Create more space for a broken limb as the less serious injury.