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RP Gangs Feedback/Discussion
#10
After some thinking I think another fun activity the gangs should do is classic illegal contraband selling.

Not guns or weapons.. but things that addictive or banned. After all weed is technically contraband.
Now let's have more drugs in the game with addictive extras so your addiction becomes bigger but also increase purity.

Suddenly we have a scientist cooking triple meth to outdo the gangs meth yet never stumbling upon the missing ingridents cause they are "illegally obtained" like syndie donk pocket parts.
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Messages In This Thread
RP Gangs Feedback/Discussion - by aloe - 04-10-2023, 07:21 PM
RE: RP Gangs Feedback/Discussion - by Nerkson - 04-10-2023, 08:01 PM
RE: RP Gangs Feedback/Discussion - by Kotlol - 04-11-2023, 03:47 AM
RE: RP Gangs Feedback/Discussion - by Emimiyu - 04-11-2023, 07:42 PM
RE: RP Gangs Feedback/Discussion - by Honeybree - 04-12-2023, 08:10 AM
RE: RP Gangs Feedback/Discussion - by Kotlol - 04-12-2023, 09:25 AM
RE: RP Gangs Feedback/Discussion - by DisturbHerb - 04-12-2023, 05:35 PM
RE: RP Gangs Feedback/Discussion - by Frank_Stein - 04-12-2023, 06:14 PM
RE: RP Gangs Feedback/Discussion - by Ikea - 04-14-2023, 05:59 PM
RE: RP Gangs Feedback/Discussion - by Honeybree - 04-15-2023, 10:33 AM
RE: RP Gangs Feedback/Discussion - by aloe - 04-21-2023, 07:28 PM
RE: RP Gangs Feedback/Discussion - by Kotlol - 04-22-2023, 04:57 AM
RE: RP Gangs Feedback/Discussion - by Bigbro175 - 04-21-2023, 07:49 PM
RE: RP Gangs Feedback/Discussion - by aloe - 04-23-2023, 05:53 PM

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