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RP Gangs Feedback/Discussion
#3
I think it will work with new systems

Conversely? 5 gangs is just too much without Admin super vision. the last one we had included kill laws being upload command being rushed to gang entire departments falling to gang no way to get gang members OUT or to clear out the areas and a general lot of escalation that was happening unevenly.

I am excited about this, I have seen it work, but its going to have growing pains. I THINK if the update gets merged it might make things go a bit more smoothly, but as is it can be very hectic if everyone isn't being cool about it./


that said, I have ALSO seen really cool rounds and the chaotic round was fun.

I do think the 60 minute auto call should be disabled on rp.
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Messages In This Thread
RP Gangs Feedback/Discussion - by aloe - 04-10-2023, 07:21 PM
RE: RP Gangs Feedback/Discussion - by Nerkson - 04-10-2023, 08:01 PM
RE: RP Gangs Feedback/Discussion - by Silent Majority - 04-10-2023, 08:48 PM
RE: RP Gangs Feedback/Discussion - by Kotlol - 04-11-2023, 03:47 AM
RE: RP Gangs Feedback/Discussion - by Emimiyu - 04-11-2023, 07:42 PM
RE: RP Gangs Feedback/Discussion - by Honeybree - 04-12-2023, 08:10 AM
RE: RP Gangs Feedback/Discussion - by Kotlol - 04-12-2023, 09:25 AM
RE: RP Gangs Feedback/Discussion - by DisturbHerb - 04-12-2023, 05:35 PM
RE: RP Gangs Feedback/Discussion - by Frank_Stein - 04-12-2023, 06:14 PM
RE: RP Gangs Feedback/Discussion - by Ikea - 04-14-2023, 05:59 PM
RE: RP Gangs Feedback/Discussion - by Honeybree - 04-15-2023, 10:33 AM
RE: RP Gangs Feedback/Discussion - by aloe - 04-21-2023, 07:28 PM
RE: RP Gangs Feedback/Discussion - by Kotlol - 04-22-2023, 04:57 AM
RE: RP Gangs Feedback/Discussion - by Bigbro175 - 04-21-2023, 07:49 PM
RE: RP Gangs Feedback/Discussion - by aloe - 04-23-2023, 05:53 PM

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