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Add a "Mute" Trait
#4
(04-06-2023, 06:25 AM)pali6 Wrote: This is a game about social interaction.

The mime is an exception to this, but part of that is they're dressed like a mime: Another player can see that and immediately understand that they won't speak back.

If this was a trait, you wouldn't as easily be able to parse that.

There's also the aspect of antisocial minimaxing for turbo murder
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Messages In This Thread
Add a "Mute" Trait - by RelentlessGarbage - 04-06-2023, 06:17 AM
RE: Add a "Mute" Trait - by pali6 - 04-06-2023, 06:25 AM
RE: Add a "Mute" Trait - by RelentlessGarbage - 04-06-2023, 06:45 AM
RE: Add a "Mute" Trait - by Frank_Stein - 04-06-2023, 06:48 AM
RE: Add a "Mute" Trait - by RelentlessGarbage - 04-06-2023, 07:11 AM
RE: Add a "Mute" Trait - by Frolicsome Flufficorn - 04-06-2023, 07:05 AM
RE: Add a "Mute" Trait - by Kotlol - 04-06-2023, 07:29 AM
RE: Add a "Mute" Trait - by UrsulaMejor - 04-06-2023, 07:35 AM
RE: Add a "Mute" Trait - by Emrsnn - 04-06-2023, 11:27 AM
RE: Add a "Mute" Trait - by Cal - 04-06-2023, 02:16 PM

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