04-04-2023, 11:05 AM
(04-04-2023, 10:27 AM)Kotlol Wrote:Its really punishing on people who play infrequently. Last year I went without antag for about 6-7 months(04-04-2023, 07:37 AM)Mouse Wrote:(04-04-2023, 04:21 AM)Cal Wrote: Because people would game the shit out of it
It was not particularly easy to game (except being able to almost guarantee getting an antag you've had turned off for a long time the first possible round after turning it back on) from what I recall, but it did result in people who had been playing longer getting a disproportionate share of the antag rolls due to how it was set up.
Yep. Basicly put, Veterans antag alot, newbies get robusted and leave, newbies don't get a chance in hell to be an antag.
The current system is better, but if you have bad RNG you might never get to play a certain antag.... (Like me never played wraith on RP)
But I prefer it that way. Though getting 3 changeling rounds in a row is also kinda tiring.
Maybe insted of increases chance of getting it... we should put a reverse system into play.
Where getting it decreases your chances of getting it again.
Yes it punishes veterans... and can be gamified with a lot of alt acounts to keep chances up...
But you know... better alternative?