
PULL REQUEST DETAILS
[BALANCE] [FEATURE] [GAME OBJECTS] [INPUT WANTED]
About the PR
Replaces the baton in the baton only loadout with a baton that can stun people when thrown (similar to the ntsc's).
Credit to Karma (Keiro) for the sprites.
![[Image: 229389222-2ae70993-e33d-42a8-b464-cd855810d3d4.png]](https://user-images.githubusercontent.com/87689371/229389222-2ae70993-e33d-42a8-b464-cd855810d3d4.png)
Why's this needed?
People in the discord seemed to think it would be nice if the baton only loadout served some kind of function other than a bad baton refill.
Changelog
PULL REQUEST DETAILS
[BALANCE] [FEATURE] [GAME OBJECTS] [INPUT WANTED]
About the PR
Replaces the baton in the baton only loadout with a baton that can stun people when thrown (similar to the ntsc's).
Credit to Karma (Keiro) for the sprites.
![[Image: 229389222-2ae70993-e33d-42a8-b464-cd855810d3d4.png]](https://user-images.githubusercontent.com/87689371/229389222-2ae70993-e33d-42a8-b464-cd855810d3d4.png)
Why's this needed?
People in the discord seemed to think it would be nice if the baton only loadout served some kind of function other than a bad baton refill.
Changelog
Code:
changelog
(u)Wisemonster, Karma (Keiro)
(*)Replaces the baton in the "baton only" loadout in the sec vendor with a baton that can stun people when thrown. (spritework by Karma(Keiro) on the Discord)
PULL REQUEST DETAILS