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[PR] Implements a limit to how much can be eaten at once.
#8
i do think that there's value to the idea if implemented differently. the number of regulars that play chef often seems really low, so I don't know how many know how depressing it is to have a staffie eat everything you cooked in one go.

TBH i think that the hunger motive swapping from heal_amt to number of bites would make sense if you think of a bite as a mouthful.
yes it would make a few weird exceptions (like being able to eat 13 THE MONSTERs or 2 regular burgers) but there are so many reward systems for visiting chefs right now, dissociating the hunger and heal_amt is probably fine.

also, i might add that having a fun motive/downside to this, rather than just making you physically unable to eat, might make it worse.
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Messages In This Thread
RE: [PR] Eating changes - by Ikea - 04-01-2023, 10:22 AM
RE: [PR] Eating changes - by Wisemonster - 04-01-2023, 11:55 AM
RE: [PR] Eating changes - by Lord_earthfire - 04-01-2023, 01:10 PM
RE: [PR] Eating changes - by Wisemonster - 04-01-2023, 01:47 PM
RE: [PR] Implements a limit to how much can be eaten at once. - by TDHooligan - 04-02-2023, 04:32 AM

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