04-02-2023, 04:32 AM
(This post was last modified: 04-02-2023, 04:34 AM by TDHooligan. Edited 2 times in total.)
i do think that there's value to the idea if implemented differently. the number of regulars that play chef often seems really low, so I don't know how many know how depressing it is to have a staffie eat everything you cooked in one go.
TBH i think that the hunger motive swapping from heal_amt to number of bites would make sense if you think of a bite as a mouthful.
yes it would make a few weird exceptions (like being able to eat 13 THE MONSTERs or 2 regular burgers) but there are so many reward systems for visiting chefs right now, dissociating the hunger and heal_amt is probably fine.
also, i might add that having a fun motive/downside to this, rather than just making you physically unable to eat, might make it worse.
TBH i think that the hunger motive swapping from heal_amt to number of bites would make sense if you think of a bite as a mouthful.
yes it would make a few weird exceptions (like being able to eat 13 THE MONSTERs or 2 regular burgers) but there are so many reward systems for visiting chefs right now, dissociating the hunger and heal_amt is probably fine.
also, i might add that having a fun motive/downside to this, rather than just making you physically unable to eat, might make it worse.