03-25-2023, 08:49 PM
(This post was last modified: 03-25-2023, 08:49 PM by TDHooligan.)
this post complaints a bout a bunch of things in a lot of places but i think i've sussed the problem. there's no fancy behaviour specifically affecting trees, it's just tree mutations are quite plentiful so they stack the HYPnewmutationcheck proc (which is called when a plant would normally be able to mutate)
tbh i think HYPnewmutationcheck is the issue. should probably be the same % for all plants to mutate, like 5%, whereby it then rolls from all available mutations (with weighting based on how common the new strain should be)
tbh i think HYPnewmutationcheck is the issue. should probably be the same % for all plants to mutate, like 5%, whereby it then rolls from all available mutations (with weighting based on how common the new strain should be)