03-19-2023, 12:49 AM
(This post was last modified: 03-19-2023, 12:50 AM by DisturbHerb.)
(03-19-2023, 12:02 AM)Zamujasa Wrote: There is also the obvious slipperly slope argument to be made; do we have to start obfuscating reagent amounts from scanners?
I don't personally think this is going to be the case. Reagent volumes make sense as discrete quantities, I can pull out a beaker and measure out exact amounts of stuff. Damage or health, as represented in the game, is an abstraction as these qualities are harder to quantify with exact numbers. Sure, maybe the level of technology we're at in our universe allows us to quantify them with exact values, but it is significantly less of a stretch to measure the volumes of chemicals inside a container than it is to measure how many health points a complex organism has after being stabbed in the chest.