03-14-2023, 06:29 AM
Not a bad one.
When I used to doctor, I actually just stuffed players into the cryotube if they had too much different damages or tox/oxygen damage.
Then I started charcoaling and made this mistake a lot too.
Now-a-days if I get doctor (wich is rare), I tend to 1st mend, then charcoal or.... if something else is in there. Charcoal later.
The thing about medbay these days.. most players in RP or Classic want to spend as MINIMAL AMOUNT OF TIME in there to go back to what's going on in the station.
So much so that "Self treatment" is a problem for doctors for impatient players or... doctors do not have time for a quick treatment and thus players who are patient are just sitting in line for 10 mins till a doctor decides to either treat them or look at them... wich again.. envokes players to self treat cause that's 1/9th or 1/6 of the shift of you waiting for another player.
Anyhow side tagent aside. I do not see a problem with this or introducing a new chemical that does this.
When I used to doctor, I actually just stuffed players into the cryotube if they had too much different damages or tox/oxygen damage.
Then I started charcoaling and made this mistake a lot too.
Now-a-days if I get doctor (wich is rare), I tend to 1st mend, then charcoal or.... if something else is in there. Charcoal later.
The thing about medbay these days.. most players in RP or Classic want to spend as MINIMAL AMOUNT OF TIME in there to go back to what's going on in the station.
So much so that "Self treatment" is a problem for doctors for impatient players or... doctors do not have time for a quick treatment and thus players who are patient are just sitting in line for 10 mins till a doctor decides to either treat them or look at them... wich again.. envokes players to self treat cause that's 1/9th or 1/6 of the shift of you waiting for another player.
Anyhow side tagent aside. I do not see a problem with this or introducing a new chemical that does this.