Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spearmint
#7
(03-11-2023, 04:03 PM)Decarcassor Wrote: I do like the idea of botany made arrows and spear though. Some bamboo blowdart could be fun too.

Before I joined Goon, I was under the impression that bamboo blowdarts were a *thing* already, and was disappointed to learn that they weren't. I wouldn't mind if we had some way of making blowdarts.

Spearmint itself is kind of a funny pun. I'd say having damage scale well with endurance (up to a point) would be a cool thing, and allowing spears and arrows to be made by botanists in-house rather than going to mat sci would be good. The limitations you proposed sound reasonable, since it'd mean that if you wanted to make a high-endurance spearmint, you'd have to infuse with a lot of space fungus after getting the mutation, or wait with space fungus in the tray for a long time. I would suggest that the damage of the spear heads should be allowed to be better than that of the chainsaws that Botany already starts with (given high enough endurance)...otherwise, there's little reason to make them, besides fighting critters. Might limit their ability to be tipped in chemicals, though, since that can get strong with some of the stuff botany has (like Phlog).

I might also limit their ability of the spearmint heads themselves to be used as throwing weapons, if only because throwing weapons that can be taken from a stack of 50 in a satchel are strong and botany already has some of those with tomato splices/seething tomatoes/George Melons.
Reply


Messages In This Thread
Spearmint - by Vocalpocal - 03-11-2023, 05:24 AM
RE: Spearmint - by Kotlol - 03-11-2023, 06:21 AM
RE: Spearmint - by Vocalpocal - 03-11-2023, 06:45 AM
RE: Spearmint - by Lord_earthfire - 03-11-2023, 06:24 AM
RE: Spearmint - by Mouse - 03-11-2023, 11:02 AM
RE: Spearmint - by Decarcassor - 03-11-2023, 04:03 PM
RE: Spearmint - by RelentlessGarbage - 03-11-2023, 05:34 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)