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Forced Random Name Rounds
#3
(03-06-2023, 05:18 AM)Kotlol Wrote: Not a bad suggestion. We could call it the clergical error.

BUT... I don't think this will solve anything cause their appearance is the same and so are their mannerisms.

So it becomes a conundrum to change their appearance too, but then mutations come into play like roach/pug/bovine/dino wich even remixed might tip off who's who.

Then when everything is completely random... players don't wanna play since they can't be who they are, since suddenly they might roll a look they don't want at all.

So while the idea is admirable... it trickles down in some ways.

that's fair, yeah, but I did mean to say random name and appearance rounds, but I was worried it'd be too long for a post title. I think a lot of these issues could be solved by putting some effort into them, like having the random appearance not be completely random, rather it sticking to your same general skin color and pronouns. I'm not sure how mutations would be handled though, maybe just randomizing those too would work. I don't think this idea would be very hard to test, (minus the random appearance not being completely random thing, it'd take some effort to code) since I've seen the admins do random name and appearance rounds before, so doing it every so often to gauge player reaction wouldn't be that hard.
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Messages In This Thread
Forced Random Name Rounds - by Idiot - 03-06-2023, 05:15 AM
RE: Forced Random Name Rounds - by Kotlol - 03-06-2023, 05:18 AM
RE: Forced Random Name Rounds - by Idiot - 03-06-2023, 05:30 AM
RE: Forced Random Name Rounds - by Cal - 03-06-2023, 05:56 AM
RE: Forced Random Name Rounds - by Idiot - 03-06-2023, 06:03 AM
RE: Forced Random Name Rounds - by Zamujasa - 03-06-2023, 09:09 AM

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