02-27-2023, 09:04 AM
(02-27-2023, 07:38 AM)Mouse Wrote:(02-26-2023, 09:45 AM)Lord_earthfire Wrote: If you want to blow something up to get a shuttle call, there are multiple ways. TTV's are just so prevalent because Toxins is just too sheltered and noones looking at it. And the TTV's are just lying there without any security measurements. It's like leaving an antag alone with a chem dispenser for 15 minutes. You are asking for trouble.
And well, the culture of grief on classic is, as always, a problem.
Locking TTV's behind traitors would only be a detriment to sleeper agents and non-traitor antags.
Locking them in a locker in the RD's office would be the best solution. That would require the bane of classic players, communication, or actual effort to get the transfer valves.
hot take: vampires, lings, revs, gangs, etc shouldn't be ttving in the first place and should be actually playing their own goddamn antag role and thus preventing them from making ttvs is an upside
Okay this one I am going to approach formĀ all ends.
1st off: I agree that TTVing should be something for an antag who's goal is to break things.
Vampires, Lings, Revs and Gangs should focus on taking things over.
Especially Vamps and Lings as they are stealthy killers, NOT CRAZY BOMBERS!
Revs and Gangs using TTV's make sense. Revs wanna prevent their enemies use things against them, so blowing up security is a way to go.
Gangs on the other hand... blow up another gang's base.
2nd off: TTVs being powerful is a joy for an antagonist.
I am not saying Vamps and Lings SHOULDNT use TTVs. After all...
Blowing up part of a station from a distance so security is looking away, while you drag a victim into your den on the other side or eating fleeing staffies who ran into you away from the destruction is also a way.
But if every antag goes for it.. it just becomes mind numbing. Remember when Pathology was added and every round became "The french cough"?
I sure did. It became especially annoying when it was players who were either incompetent or non antags doing it for the lols.
3rd off: Antags wanna antag in their own way. We basicly do not say to any player: "You have to follow everything to a T. Just do what you want but don't make it bad for others unless you are an antag with reason."
A scientist in Classic can spend all their time in the bar if they want to, it's seen as poor favor and you can get people yelling at you, but it's not against server rules.
But.. I hate to say it.. but at the same time we do need "some order" as some jobs are required to do their work. So while an antagonist that doesn't have the objective: "BLOW UP THE STATION" can still blow shit up... it's still more fun for everyone to follow the directive of a role/job,
HOWEVER....
It's also kinda bullshit to limit players who barely get to be an antagonist away from the mighty TTV.
Imagine you playing classic for months, but you can only play 1-2 shifts a week. And then you role antag. FINALLY , you can try out TTVing yourself, but whoops...
It's locked away for you cause "despite normally" antags being able to get it... you cannot as you are a changeling.
Now in this scenerio (Made up), Antags need to play acording to their role and this changeling... cannot make TTVs or else the admins will get on their asses.
Welp their shift is ruined....
And you could say: "Then don't roll changeling" But... maybe they wouldn't have gotten an antagonist role then.
The whole point of the game is to play the game within the rules with your own experimenting... and just denying the TTV from them would be wrong.
So yes, it is a hottake as in goon culture. We stand for freedom of goofiness within parametres.
But... locking TTVs away to be harder to get is NOT a bad thing though.
I still agree with it.
Basicly this is just the balance Goon has to go with. Chaos vs Order.