02-22-2023, 05:38 PM
(02-22-2023, 05:03 PM)UrsulaMejor Wrote: Sprinting during encounters is not the best way to not get clicked; people who sprint are more predictable in their movements and will empty their stamina reserves quickly if you just let them.
Making 100 attacks is not as useful as hitting 1 attack. Remember: Attacking drains your stamina, which makes you easier to disarm and limits your ability to flee should things turn sour.
This may be so - you certainly have more experience than I. But I fear that I'm taking this thread off-topic.
Given that you have seniority here, and likely better understanding of the game's inner workings as a developer, are there any misconceptions about current stun mechanics that you would like to clear up? You may also be able to provide a better perspective on the current balance of stuns as opposed to how they have been historically.