Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
"The Stun META discussion Thread"
#39
(02-22-2023, 05:03 PM)UrsulaMejor Wrote: Sprinting during encounters is not the best way to not get clicked; people who sprint are more predictable in their movements and will empty their stamina reserves quickly if you just let them.

Making 100 attacks is not as useful as hitting 1 attack. Remember: Attacking drains your stamina, which makes you easier to disarm and limits your ability to flee should things turn sour.

This may be so - you certainly have more experience than I. But I fear that I'm taking this thread off-topic.

Given that you have seniority here, and likely better understanding of the game's inner workings as a developer, are there any misconceptions about current stun mechanics that you would like to clear up? You may also be able to provide a better perspective on the current balance of stuns as opposed to how they have been historically.
Reply


Messages In This Thread
"The Stun META discussion Thread" - by Kotlol - 02-14-2023, 01:02 PM
RE: "The Stun META discussion Thread" - by Kotlol - 02-15-2023, 05:09 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-15-2023, 10:30 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-16-2023, 03:25 AM
RE: "The Stun META discussion Thread" - by Mouse - 02-21-2023, 10:06 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 06:22 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 07:21 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 10:34 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 11:10 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 01:07 PM
RE: "The Stun META discussion Thread" - by RelentlessGarbage - 02-22-2023, 05:38 PM
RE: "The Stun META discussion Thread" - by Kotlol - 02-24-2023, 04:49 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-24-2023, 06:03 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)