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"The Stun META discussion Thread"
#27
Thanks for the update Lord_earthfire.
Missinformation removed and updated.

This begs the question... if there is no way to reduce stunning's effects to any degree. It makes you want to take it for yourself.
Bullets and weapons can be countered played by armor, mutations and more.
Where as Stun has NO counterplay. You get stunned and only can get up faster, but once down. You might just get 4-6 more baton hits onto you and then get cuffed.
Then you gotta break your cuffs instantly, grapple free and hope you don't get stunned again.

I do think devs are right that stun needs to be a menance so antags won't try to solo security. But it is causing this meta.
Having some sort of counterplay to it that's not "get up faster" but "resist against initial stuns and stam damage" will already help alot.

I always THOUGHT chems helped against Stamina damage and some clothing RESISTS stam damage. But it turns out.. nope.. and if this is 100% confirmed.. that's kinda a bad thing.
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Messages In This Thread
"The Stun META discussion Thread" - by Kotlol - 02-14-2023, 01:02 PM
RE: "The Stun META discussion Thread" - by Kotlol - 02-15-2023, 05:09 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-15-2023, 10:30 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-16-2023, 03:25 AM
RE: "The Stun META discussion Thread" - by Mouse - 02-21-2023, 10:06 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 06:22 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 07:21 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 10:34 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 11:10 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-22-2023, 01:07 PM
RE: "The Stun META discussion Thread" - by Kotlol - 02-24-2023, 04:49 AM
RE: "The Stun META discussion Thread" - by Kotlol - 02-24-2023, 06:03 AM

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