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[FIXED] Set genetic stability base back to 120 (or make it safe to have one power)
#9
i believe there is some sort of exploit to manually raise your stability, which they may be referring to? regardless its kind of a stupid expectation of a player to think they should have to purchase a clearly harmful gene just to get this one interesting power from the booth. the other day i got unstabilized smes, without a single other gene, and had it degrade in about a minute into some other shitty gene. its honestly really overtuned toward the general crew vs geneticists who are basically unaffected and continue to stack powers because they know how to work around it, making the booth pretty pointless unless your selling stabilized shit (which most people hardly go for considering stabilized passives can be replicated with the right clothing combination)
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RE: [FIXED] Set genetic stability base back to 120 (or make it safe to have one power) - by Retrino - 02-16-2023, 11:41 AM

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