i deleted that part of the code. you no longer roll a chance to have your mutation turn into shit and murder you upon getting it.
based on that bit of former code you had a 7.5% chance (or 15% for empowered) for it to just randomly decide to take a shit, worse if you have other mutations.
you still roll chances to have your mutations degrade below 40 stability.
just kidding it was changed again to have the old behavior except it rolls the chance before it decreases stability and gives you a 10 stability buffer.
based on that bit of former code you had a 7.5% chance (or 15% for empowered) for it to just randomly decide to take a shit, worse if you have other mutations.
you still roll chances to have your mutations degrade below 40 stability.
just kidding it was changed again to have the old behavior except it rolls the chance before it decreases stability and gives you a 10 stability buffer.