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[FIXED] Set genetic stability base back to 120 (or make it safe to have one power)
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It seems really counterintuitive that having just one unstabilized gene from the genebooth can immediately give you a life-threatening mutation.

So many of the passive mutations constantly check stability, so taking even one unstabilized rad resistance gene just puts you on a timer til you get a guaranteed lethal mutation.

Surely the purpose of genetic stability is to ensure people don't get geneboosted out of their brain? Why can you safely stack every stabilized mutation in the game, but can't have a single empowered ability?

It'd be really insightful to know why stability was set to 100 base in the first place.
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[FIXED] Set genetic stability base back to 120 (or make it safe to have one power) - by TDHooligan - 02-15-2023, 11:44 AM

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