02-15-2023, 05:09 AM
(02-15-2023, 03:45 AM)Lord_earthfire Wrote:(02-15-2023, 03:25 AM)Zafhset Wrote: Do you want to know why "stun" is the go-to solution (or meta) for security?
It's not only about security-only. It's the thing that if an antag gets their hands on a stun baton, their power spikes really hard.
And this is a well known issue, because e.g. that's why wizards got their EMP-hands.
This is why I wanted to start this topic.
There are a lot of people saying: "Stun ends my run"
But also... "Antags prefer getting Stun from Security or Mindhack a security"
A mindhack complaint topic we were able to find out: "Mindhackers keep taking security and then stunning goes around"
This shows antags prefer having stun on their side over their killing powers.
Personally I think cause stun allows to escalate the scenerio in fun ways, but some say is because lethals take a long while and take a lot of ammo to permanently take out someone.
As for Ursa, thanks for that quote.
This is why I conclidated it to this topic so we can compare notes...All facts surrounding stun, counterplay and complaints.