02-11-2023, 06:22 PM
With how the current stun system works and you never have a reason TO use zipties other than convivence because right now there is almost no reason with the abundance of cuffs to use zipties other than "oh it will degrade and they don't have cuffs anymore" Because as of right now there is 0 use of zip ties since cuffs do the same job but are reusable. It also makes sense since zip ties are SUPPOSED to be faster than regular cuffs and break easier.
If anything this change makes sense and should have been in the game ALOT earlier. There should be no concern with cuffing problems since when are you ever cuffing someone that already isn't disabled on the ground? almost 100% of the time unless the crimer is on some HARD STIM DRUGS, Adrenaline or gene nerding the person in question will always witout fail have at least 15-30 seconds of stun due to everyone OVER STUNNING.
This isnt really a buff to anything the numbers are still the same as they are for zipties while just making cuffs take longer to use and should be used with more thought into it other than
>cuff
>Stun to remove
Or
>Cuff
>Leave in brig and let the guy take cuffs
if he EVEN TAKES THEM
If anything this change makes sense and should have been in the game ALOT earlier. There should be no concern with cuffing problems since when are you ever cuffing someone that already isn't disabled on the ground? almost 100% of the time unless the crimer is on some HARD STIM DRUGS, Adrenaline or gene nerding the person in question will always witout fail have at least 15-30 seconds of stun due to everyone OVER STUNNING.
This isnt really a buff to anything the numbers are still the same as they are for zipties while just making cuffs take longer to use and should be used with more thought into it other than
>cuff
>Stun to remove
Or
>Cuff
>Leave in brig and let the guy take cuffs
if he EVEN TAKES THEM