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Sleeper-agent Deaddrops
#4
Seems like an interesting idea, I'd be for it. I'd say the stealth storage idea is pretty good - the stealth storage itself is quite useful, but it isn't immediately weaponizable, can be used for gimmicks, and in terms of item cost it is pretty low. If the total amount of TC each sleeper agent "gets" (in terms of what they can get from the dead-drop) is around 3 TC, that would allow for either two 1 TC items or one 2 TC item to be stashed away in the storage. If you pulled from job-specific and general syndicate items, that could give the sleeper agents some cool gimmick items that they wouldn't normally use.

We might also want to opt to do some wackier things in terms of how these items show up. Maybe they spawn mid-round underneath a specific floor tile, and by following a set of instructions you'd have to find and rip up the tile to get the disguised stealth storage. Or maybe they spawn somewhere in space on the station's Z-level, and you need to use a space GPS to find it. This could go in a lot of cool directions.
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Messages In This Thread
Sleeper-agent Deaddrops - by 0oze - 02-07-2023, 11:38 AM
RE: Sleeper-agent Deaddrops - by Kotlol - 02-07-2023, 12:14 PM
RE: Sleeper-agent Deaddrops - by 0oze - 02-07-2023, 12:43 PM
RE: Sleeper-agent Deaddrops - by RelentlessGarbage - 02-07-2023, 01:07 PM
RE: Sleeper-agent Deaddrops - by Dhaidburt - 02-09-2023, 05:02 PM
RE: Sleeper-agent Deaddrops - by babayetu83 - 02-10-2023, 11:29 PM
RE: Sleeper-agent Deaddrops - by NOOT - 02-12-2023, 03:39 AM

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