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new chngeling power
#24
It's been mentioned before, and I'll mention it here. Traitors are the only antagonist roles that get any real versatility in what they get to do and accomplish.

Vampires and changelings are stuck with a powerful, yet limited moveset, whereas traitors can choose to be stealthy, murderous, or anything between the two. The only other role that comes even close to this level of variable playability is wizards, with their choice of spells.

My point is, what if we give the changeling the ability to choose? He can evolve a headspider to break off and infect someone, implant changeling cancer in someone else, or release a cloud of infectious spores. With multiple options to choose from, the unfun jerks wouldn't be able to immediately know how to make sure the changelings round stays ended.
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